Games and Learning : Game Design
An overview of using video games in educational environments.
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About This Page
This has information for those interested in game design both in theory and in implementation. You will find book recommendations, videos on game design, articles, and website links to free resources.
Books of Interest
- Theory of Fun for Game Design by Raph Koster; Will Wright (Foreword by)ISBN: 9781932111972Publication Date: 2004-11-13
- Game Design Workshop by Tracy Fullerton; Christopher Swain (As told to); Steven S. Hoffman (As told to)ISBN: 0240809742Publication Date: 2008-02-08
- Challenges for Game Designers by Brenda Brathwaite; Ian SchreiberISBN: 9781584505808Publication Date: 2008-08-21
- Kobold Guide to Board Game Design by Mike Selinker; David Howell; Jeff TidballISBN: 1936781042Publication Date: 2012-09-01
- The Game Design Reader by Katie Salen (Editor); Eric Zimmerman (Editor)ISBN: 0262195364Publication Date: 2005-11-23
- Characteristics of Games by George Skaff Elias; Richard Garfield; K. Robert Gutschera; Peter Whitley (Drawings by); Eric Zimmerman (Foreword by)ISBN: 9780262017138Publication Date: 2012-08-24
- Aesthetics and Design for Game-Based Learning by Michele D. DickeyISBN: 9780415720946Publication Date: 2015-03-12
Game Design Fundamentals
Game Design with Will Wright
In this lecture, recorded in November 2003, Wright discusses various aspects of game design, human interfaces, artificial intelligence, metrics, simulation and the future of gaming.